Own Projects
and Ideas


Playing the Worms games a lot I've found details that you could change and things you could add to improve the game. So I mailed Team 17 with my ideas, and they actually said that they'd seriously consider them. Here's my own ideas, presented like they was when I mailed them to Team 17. Who knows if they will show up in a future worms game... First I've got new abilities and then a couple of new weapons, some even with pictures (forgive the ugly ones and the ones with grey worms, I drawed 'em in paintbrush :). Well, enjoy!

[SLTAIW] after a ability or weapon's name, is short for "Something Like This Appears In Worms: Armageddon".


Ideas for new Abilities

Running ability [SLTAIW] This is actually not a so very needed addition but I think it would speed up especially Internet games, the ability to run. When you're moving your worm over a large area it sometimes feels a bit slow, so I have come up with an run ability. When pressing the arrow keys your worm moves like usual but when your holding down the shift key your worm simply moves faster, runs. This will be best if it doesn't affect jumping length.

Ability to select between fire boobytraps and nonfire ones Sometimes it feels like just the explosion boobytrapped crate is enough - that you rather not would like the fire that comes along. An option like this in the settings menu would be very nice.

Ability to change percent of crates boobytrapped I really think there sometimes is too many crates which explode in my hands. An option to change the percent in the settings menu would be great.

Ability to see how many worms teams in play have left

Four worms which have one health unit left is always better than one who have four. It's because of this I want to be able to see how many worms a team has left (yes, you can look around and count it, but that takes time).

Own Levels like in Worms Reinforcements [SLTAIW] The ability to make own levels in worms reinforcements with own drawings was great, a such ability for worms 2 would be even greater!

Ability too see nationality in game The idea of seeing nationalities in worms 2 was great but you sometimes forget peoples nationalities in game. Not so important, but useful with country flags in the game.

Icons instead or with nationality flags [SLTAIW] Name is one thing but you want something more to personalisize you. An ability to have your own alredy made icon instead of your flag or with it would be cool. Custom made icons for eg a clan would not be bad either.

Ability to see players local time Sometimes you talk to people which doesn't seem to come from the land their flag shows, it would be nice with an ability to check their time like you can in other games.

Team/Clan games [SLTAIW] There has been many clans coming up in the Worms2 world but it's not a real good game for clans, it could be improved in that matter. One thing would be that two or three teams could compete against each others so that each side consisted of two or three teams, which when they had killed all the enemy teams they would not have to continue, they would win the match. Or you could set so that different players controlled different worms, or a number of, say 2, worms in a team, which would actually be that clan. Abilities like this exist in other games, to ally with other teams, other players.

Skins Again it's about clans. In Quake clans and players have as you may know different looks, skins. The great lot of animations in Worms 2 makes it hard but just a skin that is premade or custom made when the worm is standing put, would be great. Actually I got this idea from the Allotment site where the guys who do that page has their own worm looks.

Ranking system [SLTAIW] Games like Netstorm or Starcraft have their own ranking system implented in the game and a such in worms would really give new life to the game. Ofcourse it's always the allotment league, but that's only cheaters and players who quit when they loose. But a system like allotment's, but inside the game would be great.

Ability to see whether a player quitted or really had network problems during a network/Internet game This is one of the big problems with the allotment, when a player looses he just says that "it was network problems" when he actually lost. PLEASE can't you make it so that IF you SURRENDER a message shows: PLAYER SURRENDERED, and if he *really* had network problems a such messge appears.

Fog of War Ever played a game called Warcraft? In that game the gamefield is all black when you start a game and the field gets revealed around your worms (in the next worms game), and as you move them you see more and more of it. This as an option would be cool.

Exchange Weapons and health [SLTAIW] In some games you can exchange money and so to your allies. An ability like this would be nice between clanallies and between worms in your own team (then it's only health).

Better palette/ability to take screenshots I experence it hard to take screenshots in Worms 2 due to the bad palette. A button for screenshot or a better palette is welcomed.

Ability to record Nice moves Sometimes you really make a cool shot with a weapon and you feel that you would like to record that and be able to watch it later. Make a button for this or something.

Ability to customize keys You can change keys and actions in other games and it would be very helpful if you could do it too in worms. For example set "b" to bazooka or something.


Ideas for New weapons

NEW! Download the Project Weapons fiddlescheme and try out the weapons for yourself!
If you don't have Fiddler, go here.

Ok, I know. Some of you may alredy have these ideas, or very close to them. I don't say that all these are MY ideas, I know a lot of people alredy have the idea of the flamethrower, to mention one. What really matters is who got the idea FIRST. Just kidding :)

The Shark A shark comes moving down the water and a classic music score plays...poor worms who are standing close to the water get bited/knocked or even eaten up.

Bowling Ball the bowlerworm throws the ball which rolls through worms and solid ground. Strike!

Invisible mine The worm drops it and it becomes invisible! Sorry for those sad worms who didn't notice where it was layed...

Cannon A weapon which recreates the old pirate feeling. Aim like any other weapon and then shoot away a cannon ball at a constant rate of power, like the mortar. Either the ball will explode on hit or roll like the bowling ball.

Artillery distress call Point a target and the artillery pieces will begin shooting. Not too accurate though.

A-Bomb [SLTAIW] Mark the target like an airstrike and the A-bomb is dropped there. BOOM. Big Explosion with strong throw-worm-away-power and each turn after the explosion, worms will suffer low damage.

Call for backup This is a crate thing which actually gives the team a new, full health worm, parachuting down.

Laser-sight snipergun [SLTAIW] A laser-sighted sniper gun with only one weak shot, but good aim!

One barelled shotgun Only one shot which fires many small pellets which have a high spread rate, Deadly nearby!

Artillery Cannon A weapon like this is seen in many worms cutscenes of worms 2 and it would be cool if there was one like it in the game. I haven't got any good idea how it's gonna work but in some cool way, maybe like the mortar or something.

FlameThrower [SLTAIW] Remember the FMV in the original worms which had a flamethrower in it? I've always been thinking of such a weapon and I've come up with an idea for one: The weapon is just like Uzi or something, you can change the direction and then press space to make it shoot Molotov-coctail-like fire.

Placeable Oilcan This weapon is simply like mines but instead of putting out mines you put out oildrums like the ones in Worms 2. You can choose when having this weapon active, either to have a fuse, a worm-detector like a mine or just an ordinary oildrum, when you put it out.