Worms 2
Weapons

Many new weapons was added in Worms 2, but many are just the same like the ones in Worms. Note that the damage is for original settings. "Secret" weapons are rare to get in crates and uneditable in the weapon editor.



Bazooka - Minigun


Fire Punch - Mail Strike


Blowtorch - MB Bomb


Petrol Bomb - Patsy's Magic Bullet




Weapon F-key and How to Use Hints and Tips Max Damage

Petrol Bomb
F10 Aim with the up and down arrow keys and press space to throw(the longer space is being hold down, the more powerful throw). The flask will explode on hitting ground and spread fire around. Use in enclosed places to make damage. Don't throw one of these when you're standing on something, aiming down, that will make it go off on your worm, which is, not good. Use other weapons on flat spaces as this one will only make worms jump away and take little damage. 15 for explosion + firedamage

Priceless Ming Vase
F10 x 2 Press space to drop it and run for your life! after 5 secs the China thingamabob will explode and throw piecies all over the place. If not used in enclosed places, which gives best effect, Be sure to run away, long. 75 for explosion + 75 x 5 china pieces

Secret Weapon:
Confused Sheep Strike
F10 x 3 Set direction of the strike with the left and right arrow keys. Move the pointer around with the mouse and left-click to mark the target. Now, directly the sheeps will fall down there Use like Airstrike. Just have in mind that this one's far more powerful. 75 x 5 lightly-bouncing sheeps

Secret Weapon:
Mike's Bomb Carpet
F10 x 4 Set direction of the carpet-strike with the left and right arrow keys. Move the pointer around with the mouse and left-click to mark the target. Directly the carpets will fall down there Bouncing airstrike. Nice, isn't? I guess: 30 x 5 *bouncing* carpet bombs

Mad Cow
F11 Set number of cattle to let out with the number keys. Then push space and the mad ones will start wander, and if they come to a wall or any other stopping them, they wont wander much more... Can be used to collect crates. Calculate the release, as cows will explode when hitting the wall... very nice weapon if you get them in packs of three. 75 per cow

Old lady
F11 x 2 Press space to let her out and the scabby old hag will walk around for 5 seconds and then abruptly explode. Can be used to collect crates. Dropping this between a worm and an obstacle, or between two worms, will make it just wander around there and hurt quite good. 75

Secret Weapon:
Cloned Sheep
F11 x 3 Control number of sheeps to release with the number keys. Press space to release them and space again to blow 'em up. Collected in packs of three sheeps. Can be used to collect crates. Just like sheep but more (and merrier). 75 x 3 Cloned Sheeps

Secret Weapon:
Concrete Donkey
F11 x 4 Move the pointer with the mouse and mark your target with the left mouse button. Then it will fall down. Nothing stops it. It's almighty, good and made of Concrete. And it sounds something like "IIIIIIhhAAAAAAhhnnnn" everytime it "bounces" and destroys the ground. This one's HARD. Harder than ever(ything). Just drop the bouncing hell down on your doomed enemy worms, and if they wont drown in the hole the Donkey leaves behind, the damage surely will kill them. 100 for each bounce

Skip Turn
F12 Press space to not do anything more this turn. Sometimes it is smarter to just wait off and see what your opponent will do. Especially when playing dark side. Although most times, consider doing something. 0

Surrender
F12 x 2 If you wimpy little pink smudge of a worm can't take it anymore, press space. Use this at the year 2000 on a Friday the 13th between 10.30 and half past ten. That is **NEVER**. Never ever give up. 0

Secret Weapon:
Nuclear Bomb
F12 x 3 Simply press space to let the water rise a bit and listen to that nice song... it's french, isn't it? ;) Not as powerful as you might thought it would be. Just rises the water a bit. Use for drowning low-standing worms. 0

Secret Weapon:
Patsy's Magic Bullet
F12 x 4 Mark yer target with the mouse, and then shoot away like the pigeon and let this bullet find it's own way to the target. Just point your target and this little cutie will do the rest. Hurt worms or maybe drown them. Works just like the pigeon, but with better homing ability. One of the homing weapons with underwater travel ability. 100

Secret Weapon:
??????
Good for me, this one has no use, it's always active. Neither it has any Function-key associated to activate it with. This one makes you able too see what's inside all crates dropped on the current terrain. Doesn't affect gameplay so much, but useful anyway. Note: It's only the player who takes this who is able to read what is inside crates. 0

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