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I mostly code in C, but I also have experience in C++,
assembler and Basic. Right now I'm learning how to code
3Dfx cards (glide). I've made some games in DOS (C + assembler)
and have now moved on to Windows programming (DirectX).
I'm also interessed in AI, and have made some small programs,
like Connect 5. Connect 5 is ported to JAVA, and you can play it
right here on my homepage. If you like, you can download my latest game. It's just a test game I made while learning DirectX, so it isn't very original or fun. It's not tested on many computers and I suspect it won't work very well on slow computers. |
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Requirements: Win95, DirectX 5 (or newer), 1 Mb HD space. Download Survival (691 k) Read the clickme file for instructions how to play. |
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Lowtech Racing is probably the game I have spent most time programming on.
It's a car racing game
programmed for DOS with 256 color VGA graphics and a scrolling background. Supports
Sound Blaster(tm) and you can play up to eight playars over network, LAN.
It's not finished. And I haven't even looked at it since 1996. Back then
it was a pretty cool game. Now... well, download it and see what you think.
I'll be happy answering questions about programming solutions etc. Download Lowtech Racing (258 k) |
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Pawn Check is a quite good looking game. It's made for DOS with VGA graphics.
It's not as complicated as chess, in fact, it's quite easy. This game
was made in 1996 while I was experimenting with AI. You play against the
computer on a 6x6 chessboard, and both players start with six pawns.
The computer has the ability to think up to 15 moves ahead,
but still, it's not difficult to beat him.
The source code is included so why don't you download it and improve him!
. Download Pawn Check (72 k) |